Free-form 3D object reconstruction from range images
Author(s)
Schütz, Christian
Jost, Timothée
Hügli, Heinz
Date issued
1997
In
Proceedings. International Conference on Virtual Systems and MultiMedia (VSMM '97), Institute of Electrical and Electronics Engineers (IEEE), 1997///69-80
Subjects
3D object modeling surface registration virtual reality range imaging
Abstract
The increasing use of virtual object representations for several applications creates a need for fast and simple object digitizing systems. Range finders provide a convenient way to digitize solid objects and permit the accurate and fast scanning of an object shape without any probe contact. However, only one view of an object can be captured at once, and therefore, for most objects, several views have to be combined in order to obtain a description of the complete surface. We consider a digitizing system which captures and triangulates views of a real-world 3D object and finally registers and integrates them. An interactive 3D environment allows the operator to enter an estimate of the relative pose of the different views, which are then aligned automatically by geometric matching. A new fusion algorithm is proposed which takes advantage of the previous view matching to remove the redundant overlap area of two views and to fuse together their respective meshes by a gap-filling algorithm. The fusion algorithm integrates well in the whole reconstruction process and is simple and successful.
Publication type
journal article
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