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P2P experimentations with SPLAY: from idea to deployment results in 30 min

Lorenzo Leonini, Etienne Rivière & Pascal Felber

Résumé SPLAY is an integrated system that facilitates the complete chain of distributed systems evaluation, from design and implementation to deployment and experiments control. Algorithms are expressed in a concise, yet very efficient, language based on Lua. Implementations in SPLAY are highly similar to the pseudo-code usually found in research papers. SPLAY eases the use of any kind of testbeds, e.g., PlanetLab, ModelNet clusters, or non-dedicated platforms such as networks of workstations. Using SPLAY and PlanetLab, this demonstration highlights a complete evaluation chain of an epidemic protocol and a churn-driven experiment using the Pastry DHT
   
Citation L. Leonini, et al., "P2P experimentations with SPLAY: from idea to deployment results in 30 min," in 8th International Conference on Peer-to-Peer Computing, Aachen, GERMANY, 2008, p. 189-190.
   
Type Actes de congrès (Anglais)
Editeur W Kellerer, S K Singhal, R Steinmetz
Nom de la conférence 8th International Conference on Peer-to-Peer Computing (Aachen, GERMANY)
Date de la conférence 2008
Editeur commercial Ieee Computer Soc
Pages 189-190